A small project I did in approximately 10 days using an artwork found on Artstation from a great concept artist named Daniel Romanovsky. I recommend you look at his other work: https://www.artstation.com/formlanguage
Everything in this scene was created by me expect for the poster and trash that came from Megascan. I used Houdini for the modeling to make interactive tools in Unreal that uses curves to generate the pipes and the wires. This lets place assets that are usually tedious to work with really fast and let the creativity flow.
All the materials where created in Substance Designer.